The TempleA persistent 5e world
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The Real Project / Public

The real project behind the fiction

PROJECT-00 / PUBLIC ORIENTATION

A world no game master
can quietly steal.

The Temple began with a shared-campaign problem: how can a city remain coherent when powerful characters, competing facilitators, and generative machines can all try to rewrite it? The Living Law is the method built in answer.

Origin
West Marches
Current work
Site · alpha · charter
Authority
Declared and revisable

The original pressure test

A level-20 character
walks into a city.

In a West Marches game, an extremely powerful player could kill a civic figure, seize an institution, or declare a new order. Another game master could ignore earlier sessions and rewrite the result. Ordinary campaign notes could not protect continuity from whoever currently held the table.

Problem

Power became authorship

The person able to dominate a scene could also dominate the meaning of the world.

Design response

Separate kinds of truth

Source, interpretation, narration, and campaign state receive different authority and visible provenance.

Playable result

Actions meet resistance

A character can change a campaign without acquiring the right to rewrite the setting for every table.

The Living Law

A claim becomes real
where someone must act.

The method asks concrete questions: Who is authorised to decide? What source supports the claim? Which worker, route, form, service, witness, or protection makes the decision real? Who bears the cost? Who can appeal?

That method builds the fictional city, disciplines the AI runtime, and guides the real public project. It is not a doctrine that demands belief; it is a way to keep power inspectable.

Six public constraints

Authority must remain
answerable.

These are design commitments under active construction, not proof that a finished institution already exists.

01

Inspectable

Claims, classifications, and releases should be visible enough to challenge.

02

Appealable

A person must have a route to question a ruling, source claim, or public error.

03

Correctable

Corrections leave a trail rather than silently replacing the past.

04

Revisable

Methods may change when evidence and practice require it.

05

Forkable

No interpreter becomes the sovereign owner of the method.

06

Exportable

Campaign and public work should not be trapped inside one interface.

One project · Three public layers

The fiction, the game,
and the method are related.

They are not collapsed into one claim.

World and story

People, places, evidence, and danger

The public site shows the opening conditions. Characters meet what lies beyond them inside the authored fiction and their campaign.

Read the opening premise →
Game and runtime

A place where choices acquire consequences

The 5e campaign lets players act inside a fixed world. Source grounding and persistent state keep the AI from becoming the sole author of what is true.

See how play works →

What exists now

Public work first.
Institutions later, if earned.

The website, public Explorer alpha, source release, working Charter, and project pages exist. Circles are the next proposed form. Retreats, an Institute, and a Foundation remain aspirations.

Operational boundary

What the system may decide.
And what it may not.

01

Game authority stops at the game

The runtime may resolve character actions and campaign state. It grants no real-world office, rank, membership, or authority.

02

Fiction is not compulsory belief

A source record can govern the setting without demanding that a player accept its claims outside the fiction.

03

State is not human worth

The system can record what a campaign encountered. It cannot turn that record into a judgment about the player.

Roadmap at a glance

Name the ambition.
Do not impersonate it.

  1. 01
    Current

    Public work

    A public site, frozen 256-record source release, live Explorer alpha, operational status, and working Charter. No public Paper is released yet.

  2. 02
    Next

    Temple Circles

    A proposed small-group format for reading, philosophical inquiry, practice, disagreement, and appeal. Not operating or enrolling yet.

  3. 03
    Later

    Retreats

    In-person formats only after the public method and Circle practice are proven.

  4. 04
    Aspirational

    Institute

    Teaching, research, preservation, and facilitator formation. Not a present institution.

  5. 05
    Aspirational

    Foundation

    Long-term public stewardship with transparent finances and no hidden authority.

Read the full roadmap